Blog and News

111, 2016

Working Styles / Drivers

By | November 1st, 2016|Categories: behavioural, Project-HCM, transactional analysis, working styles|

Drivers can be helpful to us and when we have awareness of them and we can then use them as working styles. If we can recognise these in ourselves and others we can then work to get the best out of ourselves rather than be driven by them. The five drivers are: Please others- Their priority is to get on with people and so are great team players and very inclusive. (Sensitive to criticism, don’t express their own views for fear of upsetting others). Be Strong – Are very calm under pressure and great in a crisis. (Do not ask [...]

111, 2016

Behavioural Buy-in Via Learn by Doing

By | November 1st, 2016|Categories: barriers, behavioural, buy-in, games based learning, learning simulations, Project-HCM|

We delivered at the Macron Stadium (Bolton) within our Project-HCM action research project. The workshop was delivered to a senior team to test the hypothesis that a “learn by doing” approach was a key way to garner buy-in to the behavioural framework. The workshop put forward theoretical concepts drawn from behavioural management theory, transactional analysis and behavioural economics. Crucially the team explored these concepts by getting involved in interactive exercises. They played a number of games including classic ones such as the Ultimatum Game and the Investor Game where the players were playing for jelly babies. They also played a learning [...]

111, 2016

Behavioural Barriers to Growth

By | November 1st, 2016|Categories: barriers, behavioural, growth, Project-HCM|

At the core of many of the barriers to growth are people. This is not simply a problem of recruiting and nurturing talent, although that is hugely important, it is about how leaders build cohesive teams and communicate clarity. It is about how people interact with each other and how they make decisions in all areas of the business. In our research project (Project-HCM) we looked at  behavioural barriers that limit growth in Food & Drink companies. We used a behavioural health check to identify behavioural barriers and how they impacted on people based growth. We have split the barriers into 4 dimensions: 1. [...]

1208, 2016

Learn by Doing AND Learn by Being

By | August 12th, 2016|Categories: design, games based learning, Learning Theory, Situated Learning|

I hear and I forget. I see and I remember. I do and I understand. - Confucius Games Based Situated Learning Clearly doing is an important aspect of learning and one that is often unappreciated. A robust Games Based Situated Learning Model, though, goes beyond doing. It needs to encapsulate the beingness of a situation. Games Based Situated Learning is a constructivist learning theory. Learners are immersed in a situation that allows them to explore different perspectives. Indeed, in our games based learning programmes, the whole class play one game, with different sub-teams taking on different roles. The sub-teams need [...]

808, 2016

10 Tips on Getting Buy-in for Games Based Learning

By | August 8th, 2016|Categories: buy-in, design, games based learning, learning simulations|

I have previously been involved in a Linked-in discussion, debating how "How do you position games for learning within your organization?" I thought I would share my thoughts. So here goes... My ten tips: What's in a name: We don't simply call them games, we use the term learning simulations or games based learning for our products. This was especially true in the early days (15 years ago), when we were scared to mention the "G" word. In recent years, though, we have started using serious games, but we still prefer learning simulations for the adult learning and games based learning [...]