[I liked the] modelling system and engagement – very novel and encouraged audience wide participation.

Creative Ideas

Decoding our logo:

Mathematician Henry Ernest Dudeney created a classic puzzle where you have to link nine dots in a three-by-three grid using only four lines drawn without the pencil leaving the page.

The solution to the puzzle requires creative thinking. The lines need to be drawn beyond the artificial/psychological boundary created by the grid – as shown in our logo.

Thinking ‘out of the box’ is at the core of what we do:

  • We develop creative ideas to difficult problems.
  • We develop programmes and games based learning making use of experiential learning.
  • We support change and performance improvements through behavioural competence.

Ideation & Design

- out of the box -

Ideation & Design

Tackling difficult problems in organisations and education with innovative solutions.
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Learning Theory

- games & simulations -

Learning Theory

Explaining complexity and bringing people together with games based learning.
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Behavioural Dynamics

- positive change -

Behavioural Dynamics

Using Transactional Analysis and Behavioural Economics to change situations.
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Forces you to think about other areas of work you don’t necessary have experience in.